Thursday, June 10, 2021

Tips To Create Engaging Content For Disability Learners - Section 508, AODA

 

Unlike earlier, now it is mandatory for eLearning content to be accessible to all learners – including learners with disability. There are around 15% of disabled learners in the world’s population. The elearning content developers must think of innovative eLearning strategies to make eLearning accessible to all disability learners.

Learners with disability are of varied kinds. Here are some examples:

A learner who has cerebral palsy may find it difficult to understand or process information. They use voice-recognition software.

- A learner who is blind, depends on the screen reading software.
- A learner who has Dyslexia struggles to read, spell, write, and speak.
- A learner is partially blind.
- A learner has hearing impairment.
- A learner has problem with his fingers and is not able to handle the mouse

Providing effective eLearning solutions to suit the needs of the disabled learners is a challenge for content developers across the globe. Fortunately, there are eLearning solutions which are targeting the needs of the disabled learners. Technology is playing a significant role in providing perfect learning solutions for disabled learners.

In this article, we will look at some significant tips to create engaging and accessible content for disability learners.


Wednesday, June 9, 2021

Best Practices for Converting Flash Courses To HTML5 To Run On Latest Browsers

 

Adobe declared that it would discontinue its support to Flash player from Dec, 2020. In connection to this, no prominent browsers such as Google Chrome, Microsoft Edge, Mozilla Firefox and Safari would support Adobe Flash player. In fact, much earlier to this, content developers have almost stopped using Flash for two primary reasons: the browsers were not fully compatible with the Flash courses; and the eLearning content developers wanted to run their training courses in multi devices – especially in smart phones.




Tuesday, June 8, 2021

How Important Is Elearning localization For Sales And Marketing Teams?

 

In a broader way, eLearning localization is understood as translating eLearning content into the language of the new target audience. However, the overall eLearning localization process, in fact, goes beyond translation as it includes handling different subtle aspects such as:

written content,
colors,
graphics,
fonts,
interface controls,
symbols,
currencies,
units of measurements,
audio,
video,
narrative tone,
learning approaches,
idioms and phrases,
abbreviations,
cultural references and
region-specific nuances

To put it precisely, eLearning localization includes translating and adapting training content to the targeted culture and language. The real challenge in localizing your eLearning course would be to make it understandable to the learner while maintaining it culturally suitable. On the other hand, learning in one’s mother tongue helps a learner understand the content comparatively in a better way. As a result, with eLearning localization, there is scope for learners to gain more access to multiple eLearning courses.


The ADDIE Model – The Best Way To Develop Engaging eLearning

 

The ADDIE model methodology is used for the creation of e-learning courses effectively and conveniently. This ADDIE methodology was developed in the Florida State University in 1970. Although there are many different models and methodologies for the creation of training courses in the e-learning industry, undoubtedly ADDIE is the most convenient and popular of all.

Therefore, many of the e-learning professionals are following ADDIE model because it is efficient, versatile and fulfils the requirements of online training or web based training (WBT). Another benefit of ADDIE is that it enables you to correct the errors made in previous iterations, thus improving the quality of the end product.


Tuesday, June 1, 2021

Time For Re-Skilling Retail Workforce - Post-Pandemic Challenges

Such a situation was neither imagined nor experienced earlier! In fact, markets have seen fluctuations – time and again – for different reasons, but none is closer to this sort at the level of crippling the market and affecting the morale of the resources – causing a disturbance at every level possible. To put it precisely, in the wake of the Covid-19 pandemic, the whole world simply got a jolt.

Now, post-pandemic, after a year is passed, we are still in the recovery mode, garnering resources and infrastructure, and streamlining the workforce to get the best results. For various reasons such as forced recession, obstacles in project acquisition, employees in numerous organizations of different sizes, have either faced salary reduction or got removed from jobs. Some resources moved to other jobs anticipating lay off. Organizations had to recruit new resources strategically considering various factors.


Tips To Consider While Migrating Adobe Flash Course To HTML5

 

Much before the most popular browsers officially announced that Flash player would no longer be supported, content development teams had already been on their way to find alternatives to Flash. One reason for this transition was that Flash was lacking browser compatibility, and the other prominent reason was the increasing popularity for multi-device learning – especially ‘mobile learning’.

As a result, Flash has lost its relevance as an eLearning authoring tool, and Flash eLearning to HTML5 conversion has come into the picture, with the need for legacy eLearning courses to be converted into HTML5. HTML5 is the best alternative potential web technology for eLearning courses to run across multiple devices. For HTML5, there is no need to install any additional browser plugin.


Sunday, May 30, 2021

Tips To Consider While Incorporating Gamification In Elearning Courses

 

As far as ‘including fun elements in training’, aka ‘gamification’ is concerned, many eLearning content developers shirk from it. They wrongly presume that gamification doesn’t play a significant role in the ‘serious’ business of eLearning. Moreover, they think that it consumes more time, money, resources to build end-to-end gamification, compared to the regular course content.

As a result, many content developers end up building placid, un-interactive, non-engaging content, especially when eLearning gamification in training would have made their courses so effective. Hence, we wouldn’t find many eLearning training courses resorting to gamification strategies in eLearning. But, of late, the trend looks progressive in terms of incorporating gamification for e-learning.